MMI’s video game design degree in Game Art and Animation offers a full suite of hands-on training.
Required Course Sequence
Full-Time Game Art and Animation
SEMESTER ONE
GM101 Adobe Tools for Animators: 3 Credits
GM102 Game Industry Overview: 3 Credits
GM103 3D Animation for Animators: 3 Credits
GM104 Computer Graphics for Artists: 3 Credits
HU113 Written Communication: 3 Credits
Total 15 Credits
SEMESTER TWO
GM201 3D Modeling and Texturing: 3 Credits
GM202 Character Animation I: 3 Credits
GM203 Lighting, Rendering, and Compositing: 3 Credits
GM204 Visual Storytelling: 3 Credits
SO115 Introduction to Sociology: 3 Credits
Total 15 Credits
SEMESTER THREE
GM501 Motion Capture: 3 Credits
GM302 Character Animation II: 3 Credits
GM303 Character Modeling and Advanced Shading: 3 Credits
GM304 Acting for Animators: 3 Credits
HU125 Speech Communications: 3 Credits
Total 15 Credits
SEMESTER FOUR
GM301 Game Engine Overview: 3 Credits
GM401 Scripting and Rigging (MEL, Python): 3 Credits
GM403 Drawing for Animators: 3 Credits
GM502 Team Production: 3 Credits
SO102 Introduction to Psychology: 3 Credits
Total 15 Credits
SEMESTER FIVE
GM402 Game Engine Assets and Animation Integration: 6 Credits
GM503 Portfolio Master Class: 3 Credits
GM504 Art and Color Theory: 3 Credits
MA203 Statistical Analysis: 3 Credits
Total 15 Credits
